Frix21

Joined 27-09-2020

Level 88 81%

31,960,116 score to level 89

Global
#726,896
Country
#2,165
peak #2,398 13 Apr 2021
pp
1,302pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
624,134,679
Hit accuracy
94.66%
Play count
9,256
Play time
144h
Total score
4,659,689,023
Total hits
1,298,488
Maximum combo
1,015
Replays watched by others
0
Medals
20
Highest rank
#517,864
SS
0
SS
26
S
0
S
82
A
118
About
read 18d ago
Playstyle
keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
403

Beatmapsets: 1 favourites

Global rank, 90 days

today #711,782

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • XX:me - escape (TV Size) 5 difficulties
    Mapper
    Half
    Status
    ranked
    Hardest
    5.92*
    Plays
    764,721
    Favourites
    411
    Ranked
    10-02-2019
Rank history

17-09-2026 #726,896

Monthly pp since 2014

01-09-2026 #3,878

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.