Laser126

Joined 19-10-2020

Level 11 69%

773,999 score to level 12

Global
#2,076,649
Country
#6,065
peak #23,313 26 Aug 2026
pp
78pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,137,199
Hit accuracy
72.89%
Play count
36
Play time
1h
Total score
10,006,001
Total hits
5,763
Maximum combo
257
Replays watched by others
0
Medals
4
Highest rank
#1,985,019
SS
0
SS
0
S
0
S
0
A
0
About
read 38d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
28

Beatmapsets: 2 favourites

Global rank, 90 days

today #1,963,018

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

4 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • GO!GO!7188 - Ame Nochi Ame Nochi Ame 1 difficulty
    Mapper
    Doshowz
    Status
    ranked
    Hardest
    5.59*
    Plays
    3,063
    Favourites
    45
    Ranked
    28-12-2025
  • MYTH & ROID - STYX HELIX 7 difficulties
    Mapper
    VINXIS
    Status
    ranked
    Hardest
    5.34*
    Plays
    2,863,282
    Favourites
    2,200
    Ranked
    23-07-2016
Rank history

06-10-2026 #2,076,649

Monthly pp since 2014

01-10-2026 #23,513

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.