iota__

Joined 19-10-2020

Level 79 58%

52,649,402 score to level 80

Global
-
Country
-
peak #981 11 Oct 2021
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
48pp
#2,883 in CH
Average pp
24pp
#2,550 in CH
Average SR
2.93*
#2,830 in CH
Average accuracy
96.78%
#1,560 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
351,311,687
Hit accuracy
92.57%
Play count
10,395
Play time
191h
Total score
3,328,709,951
Total hits
2,462,481
Maximum combo
595
Replays watched by others
0
Medals
17
Highest rank
#214,235
SS
0
SS
0
S
2
S
7
A
67
About
read 19d ago

Nothing filled in.

Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
892

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #279,722

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • YOASOBI - Yoru ni Kakeru 2 difficulties
    Mapper
    9ami
    Status
    loved
    Hardest
    7.13*
    Plays
    2,342,237
    Favourites
    5,050
    Ranked
    07-12-2020
  • PassCode - STARRY SKY 6 difficulties
    Mapper
    Akitoshi
    Status
    ranked
    Hardest
    6.23*
    Plays
    921,759
    Favourites
    642
    Ranked
    21-02-2021
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,354

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.