VincentDesu

Joined 26-10-2020 Was Swurvlewurvle

Level 49 77%

11,021,676 score to level 50

Global
-
Country
-
peak #3,011 12 Apr 2022
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
58pp
#2,691 in CH
Average pp
58pp
#1,024 in CH
Average SR
3.99*
#1,289 in CH
Average accuracy
94.44%
#2,699 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
94,751,219
Hit accuracy
91.99%
Play count
3,166
Play time
29h
Total score
809,728,324
Total hits
290,468
Maximum combo
569
Replays watched by others
0
Medals
12
Highest rank
#596,244
SS
2
SS
0
S
10
S
0
A
33
About
read 19d ago
Location
Switzerland
Interests
Music Valorant League Anime
Discord
tnecniV#2055
Playstyle
keyboard, tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
542
Global rank, 90 days

1d ago #933,063

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

12 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 7/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,319

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.