Swiss #1s
Statistics
Swiss ranks
- pp #8,386 0pp
- Accuracy #462 98.70%
- Plays #1,329 13,527
- Level #326 98.20
- Ranked score #1,581 1,786,389,792
- Total score #1,005 13,539,083,038
- Medals #101 37
- Replays watched #182 3
- Maps played #1,595 1,395
- Account age #46,905 #19,360,307
- #1s #229 10
- Weighted pp #1,016 431pp
- Average pp #1,216 50pp
- Average SR #2,186 3.34*
- Average accuracy #375 98.76%
- Average score #2,525 2,221,472
- Total score #1,514 22,214,714
- Oldest #1 #2,531 Shinsei Kamattechan - Boku no Sensou (TV Size) [Djulus' Normal] (27-12-2020)
- Global #1s #9 0
Medals
37 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 6/70
Hush-Hush (Expert) 1/64
Mod Introduction 11/13
Skill & Dedication 19/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Clarissa - nada contra (ciume) 3 difficulties- Mapper
- Huhkun
- Status
- graveyard
- Hardest
- 4.16*
- Plays
- 2,302
- Favourites
- 8
- Ranked
- -
LLusion - kiss me more but it's synthwave 1 difficulty- Mapper
- sir alonn3
- Status
- graveyard
- Hardest
- 5.79*
- Plays
- 34
- Favourites
- 1
- Ranked
- -
caio - canto de liberdade 2 difficulties- Mapper
- zonaquez
- Status
- graveyard
- Hardest
- 2.62*
- Plays
- 40
- Favourites
- 1
- Ranked
- -
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































