fexydexyyyy

Joined 16-11-2020

Level 5 33%

364,488 score to level 6

Global
#2,568,029
Country
#6,904
peak #25,414 25 Nov 2020
pp
16pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
559,935
Hit accuracy
75.28%
Play count
19
Play time
1h
Total score
885,512
Total hits
1,673
Maximum combo
82
Replays watched by others
0
Medals
2
Highest rank
#2,433,557
SS
0
SS
0
S
0
S
1
A
1
About
read 30d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
15

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,432,702

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 1/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Kikuo - Aishite Aishite Aishite 4 difficulties
    Mapper
    nyu -
    Status
    loved
    Hardest
    4.45*
    Plays
    6,395,733
    Favourites
    22,382
    Ranked
    13-05-2019
Rank history

29-09-2026 #2,568,029

Monthly pp since 2014

01-09-2026 #41,258

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.