Tiimooo

Joined 18-11-2020

Level 99 44%

5,103,828,083 score to level 100

Global
-
Country
-
peak #857 11 Feb 2024
pp
0pp
Swiss #1s
58

Swiss #1s

#1s
58
#182 in CH
Also world #1
0
#9 in CH
Weighted pp
1,953pp
#366 in CH
Average pp
75pp
#739 in CH
Average SR
4.14*
#1,156 in CH
Average accuracy
96.31%
#1,843 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,596,451,985
Hit accuracy
98.13%
Play count
20,557
Play time
315h
Total score
21,827,362,746
Total hits
3,501,420
Maximum combo
1,651
Replays watched by others
6
Medals
31
Highest rank
#204,240
SS
4
SS
42
S
13
S
829
A
404
About
read 19d ago
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,728

Beatmapsets: 11 favourites

Global rank, 90 days

1d ago #235,901

Play history
Replays watched

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 8/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nanahira x Camellia - INFINITI MOFULITY (Short Ver.) 5 difficulties
    Mapper
    Moa
    Status
    ranked
    Hardest
    5.30*
    Plays
    461,174
    Favourites
    335
    Ranked
    04-06-2021
Rank history

09-02-2026 #222,322

Monthly pp since 2014

01-09-2026 #1,011

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.