Aleradric

Joined 02-10-2012

Level 97 23%

2,270,171,578 score to level 98

Global
-
Country
-
peak #268 12 Oct 2016
pp
0pp
Swiss #1s
8

Swiss #1s

#1s
8
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
191pp
#1,596 in CH
Average pp
27pp
#2,307 in CH
Average SR
2.56*
#3,668 in CH
Average accuracy
98.81%
#346 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,522,616,183
Hit accuracy
97.36%
Play count
12,927
Play time
207h
Total score
10,226,224,727
Total hits
2,465,103
Maximum combo
2,838
Replays watched by others
23
Medals
27
Highest rank
#107,794
SS
8
SS
3
S
46
S
84
A
501
About
read 20d ago
Location
Switzerland
Interests
games
Playstyle
keyboard, tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,587
Global rank, 90 days

1d ago #384,401

Play history
Replays watched

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 1/13

Skill & Dedication 18/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,816

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.