Odin Syndicate

Joined 11-10-2012 Was Odin12xx

Level 98 59%

2,102,640,630 score to level 99

Global
#304,045
Country
#1,017
peak #260 12 Jun 2015
pp
2,937pp
Swiss #1s
12

Swiss #1s

#1s
12
#228 in CH
Also world #1
0
#9 in CH
Weighted pp
299pp
#1,259 in CH
Average pp
30pp
#2,134 in CH
Average SR
2.75*
#3,222 in CH
Average accuracy
98.20%
#661 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
6,003,593,338
Hit accuracy
97.01%
Play count
13,907
Play time
237h
Total score
15,602,788,719
Total hits
2,505,162
Maximum combo
1,544
Replays watched by others
12
Medals
47
Highest rank
#76,618
SS
1
SS
29
S
17
S
654
A
668
About
read 5d ago
Playstyle
mouse, keyboard
Followers
15
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
1,850

Beatmapsets: 1 graveyard

Global rank, 90 days

today #302,514

Play history
Replays watched

Swiss ranks

Medals

47 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 13/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

17-09-2026 #304,045

Monthly pp since 2014

01-09-2026 #1,437

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.