Kinsuke

Joined 17-11-2009

Level 48 69%

12,840,532 score to level 49

Global
-
Country
-
peak #256 1 Jul 2014
pp
0pp
Swiss #1s
25

Swiss #1s

#1s
25
#218 in CH
Also world #1
0
#9 in CH
Weighted pp
296pp
#1,269 in CH
Average pp
17pp
#3,309 in CH
Average SR
2.31*
#4,350 in CH
Average accuracy
97.99%
#791 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
396,681,091
Hit accuracy
98.40%
Play count
2,762
Play time
48h
Total score
759,399,468
Total hits
306,417
Maximum combo
1,156
Replays watched by others
6
Medals
20
SS
5
SS
48
S
1
S
117
A
232
About
read 20d ago
Location
Askahta
Interests
Piano player / Computer Fan / Photoshop User / ~ :D
Occupation
Osu! o/
Followers
17
Mapping followers
0
Kudosu
0
Forum posts
9
Maps played
68

Beatmapsets: 2 graveyard

Global rank, 90 days

osu! reports no ranked days for this player in the last 90.

Play history
Replays watched

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 12/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,015

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.