Swiss #1s
Statistics
Swiss ranks
Medals
12 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 2/70
Hush-Hush (Expert) 0/64
Mod Introduction 1/13
Skill & Dedication 9/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Lia - Saya's Song Remix 1 difficulty- Mapper
- pkhg
- Status
- ranked
- Hardest
- 4.51*
- Plays
- 154,616
- Favourites
- 271
- Ranked
- 19-12-2014
RhythmHolic - GLP Dubstep Intro 5 difficulties- Mapper
- Nickelony
- Status
- ranked
- Hardest
- 3.40*
- Plays
- 1,810,794
- Favourites
- 909
- Ranked
- 18-11-2014
Hirano Aya - Hare Hare Yukai 3 difficulties- Mapper
- Kharl
- Status
- ranked
- Hardest
- 3.19*
- Plays
- 4,487,890
- Favourites
- 1,427
- Ranked
- 25-11-2007
IA - Six Trillion Years and Overnight Story 8 difficulties- Mapper
- NatsumeRin
- Status
- ranked
- Hardest
- 6.21*
- Plays
- 11,387,849
- Favourites
- 6,652
- Ranked
- 17-06-2012
EGOIST - The Everlasting Guilty Crown 1 difficulty- Mapper
- captin1
- Status
- ranked
- Hardest
- 5.03*
- Plays
- 536,656
- Favourites
- 489
- Ranked
- 23-10-2014
Kalafina - heavenly blue ~TVsize~ 6 difficulties- Mapper
- Lust
- Status
- ranked
- Hardest
- 4.57*
- Plays
- 1,369,546
- Favourites
- 567
- Ranked
- 01-11-2014
AKINO with bless4 - EXTRA MAGIC HOUR 5 difficulties- Mapper
- wcx19911123
- Status
- ranked
- Hardest
- 5.68*
- Plays
- 1,864,507
- Favourites
- 687
- Ranked
- 09-11-2014
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































