MSC_Link

Joined 25-12-2020

Level 20 41%

4,788,335 score to level 21

Global
#1,608,032
Country
#4,489
peak #14,361 26 Aug 2026
pp
223pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
9,104,396
Hit accuracy
87.72%
Play count
682
Play time
10h
Total score
54,711,665
Total hits
58,087
Maximum combo
248
Replays watched by others
0
Medals
13
Highest rank
#1,490,874
SS
0
SS
0
S
0
S
0
A
13
About
read 20d ago
Discord
MSC_Link
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
125

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,561,441

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • C418 - Dry Hands 2 difficulties
    Mapper
    jiebi
    Status
    ranked
    Hardest
    1.84*
    Plays
    493,346
    Favourites
    1,700
    Ranked
    28-04-2021
Rank history

19-09-2026 #1,608,032

Monthly pp since 2014

01-09-2026 #14,375

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.