crysxl

Joined 04-01-2021 Was crysxl_old

Level 72 24%

78,628,544 score to level 73

Global
#449,305
Country
#1,474
peak #2,313 6 Sept 2026
pp
2,183pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
279pp
#1,324 in CH
Average pp
75pp
#743 in CH
Average SR
4.38*
#921 in CH
Average accuracy
94.09%
#2,836 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
366,450,956
Hit accuracy
96.10%
Play count
3,521
Play time
57h
Total score
2,488,054,059
Total hits
530,558
Maximum combo
874
Replays watched by others
0
Medals
19
Highest rank
#454,443
SS
0
SS
1
S
1
S
10
A
102
About
read 9d ago
Location
switzerland
Interests
Cars, Edits, Sports, gaming
Occupation
gaming
Discord
cry.sxl
Playstyle
keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
453
Global rank, 90 days

today #462,485

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 12/96

Rank history

17-09-2026 #449,305

Monthly pp since 2014

01-09-2026 #2,317

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.