Swiss #1s
Statistics
Swiss ranks
- pp #3,115 742pp
- Global rank #3,128 #1,033,904
- Accuracy #247 98.97%
- Plays #4,484 2,540
- Level #3,519 45.04
- Ranked score #4,674 285,199,335
- Total score #6,332 598,945,542
- Medals #107 31
- Replays watched #186 0
- Maps played #2,487 432
- Account age #2,066 #2,100,863
- #1s #238 1
- Weighted pp #5,383 2pp
- Average pp #5,371 2pp
- Average SR #5,491 1.50*
- Average accuracy #2,691 94.50%
- Average score #5,287 291,518
- Total score #5,310 291,518
- Oldest #1 #326 Pixel - White [Easy] (01-02-2013)
- Global #1s #9 0
Medals
31 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 13/80
Beatmap Spotlights 0/22
Hush-Hush 5/70
Hush-Hush (Expert) 0/64
Mod Introduction 0/13
Skill & Dedication 13/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Kajiura Yuki - A Tender Feeling 2 difficulties- Mapper
- Hinsvar
- Status
- ranked
- Hardest
- 2.18*
- Plays
- 374,729
- Favourites
- 395
- Ranked
- 24-05-2014
Lindsey Stirling - Elements 4 difficulties- Mapper
- Katty Pie
- Status
- ranked
- Hardest
- 4.24*
- Plays
- 1,537,830
- Favourites
- 700
- Ranked
- 31-12-2012
Helblinde - Ritsuen!! 2 difficulties- Mapper
- happy30
- Status
- approved
- Hardest
- 4.12*
- Plays
- 3,383,840
- Favourites
- 1,586
- Ranked
- 30-08-2010
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































