SilvicPlays

Joined 13-02-2021

Level 30 27%

13,331,299 score to level 31

Global
#1,338,060
Country
#3,942
peak #9,766 17 Jul 2024
pp
399pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
53,761,988
Hit accuracy
82.58%
Play count
830
Play time
16h
Total score
180,418,701
Total hits
139,808
Maximum combo
480
Replays watched by others
0
Medals
29
Highest rank
#1,442,668
SS
0
SS
0
S
0
S
0
A
8
About
read 18d ago
Playstyle
keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,029

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,305,937

Play history
Replays watched

Swiss ranks

Medals

29 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 3/64

Mod Introduction 6/13

Skill & Dedication 18/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • UNDEAD CORPORATION - Everything will freeze 6 difficulties
    Mapper
    Meggumi
    Status
    loved
    Hardest
    6.08*
    Plays
    1,519,270
    Favourites
    3,173
    Ranked
    30-08-2023
Rank history

17-09-2026 #1,338,060

Monthly pp since 2014

01-09-2026 #10,046

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.