hafuuuu

Joined 14-02-2021

Level 56 70%

18,695,214 score to level 57

Global
#931,254
Country
#2,830
peak #4,504 22 Aug 2021
pp
895pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
149,937,265
Hit accuracy
86.04%
Play count
4,367
Play time
79h
Total score
1,199,584,786
Total hits
757,993
Maximum combo
696
Replays watched by others
0
Medals
13
Highest rank
#902,513
SS
0
SS
0
S
0
S
6
A
44
About
read 19d ago
Playstyle
mouse
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
442
Global rank, 90 days

today #909,733

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 7/96

Rank history

18-09-2026 #931,254

Monthly pp since 2014

01-09-2026 #5,462

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.