GeePanda

Joined 24-11-2012

Level 58 78%

14,405,177 score to level 59

Global
-
Country
-
peak #1,630 1 Jul 2014
pp
0pp
Swiss #1s
4

Swiss #1s

#1s
4
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
33pp
#3,335 in CH
Average pp
9pp
#4,420 in CH
Average SR
2.16*
#4,677 in CH
Average accuracy
94.44%
#2,705 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
375,377,311
Hit accuracy
90.35%
Play count
3,909
Play time
68h
Total score
1,337,284,824
Total hits
579,975
Maximum combo
807
Replays watched by others
0
Medals
22
Highest rank
#439,623
SS
0
SS
27
S
0
S
167
A
113
About
read 22d ago
Playstyle
mouse, keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
855
Global rank, 90 days

1d ago #963,313

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 14/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,034

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.