jujusHypex

Joined 20-02-2021

Level 16 81%

974,173 score to level 17

Global
#1,678,705
Country
#4,685
peak #13,440 24 Dec 2021
pp
188pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,954,792
Hit accuracy
85.58%
Play count
468
Play time
7h
Total score
30,305,827
Total hits
33,022
Maximum combo
267
Replays watched by others
0
Medals
9
Highest rank
#1,633,055
SS
0
SS
0
S
0
S
2
A
11
About
read 19d ago
Playstyle
mouse
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
141

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,633,055

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Wisp X - Somewhere I'd Rather Be 3 difficulties
    Status
    ranked
    Hardest
    3.01*
    Plays
    4,692,915
    Favourites
    1,393
    Ranked
    01-12-2018
Rank history

18-09-2026 #1,678,705

Monthly pp since 2014

01-09-2026 #15,803

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.