ryoshilp

Joined 21-02-2021

Level 43 77%

8,240,191 score to level 44

Global
-
Country
-
peak #3,666 22 Apr 2022
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
37pp
#3,165 in CH
Average pp
19pp
#3,094 in CH
Average SR
3.06*
#2,636 in CH
Average accuracy
91.78%
#3,499 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
237,645,247
Hit accuracy
97.82%
Play count
2,408
Play time
32h
Total score
549,899,809
Total hits
217,476
Maximum combo
768
Replays watched by others
0
Medals
35
Highest rank
#840,597
SS
15
SS
14
S
30
S
87
A
147
About
read 20d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
893
Global rank, 90 days

1d ago #912,607

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

35 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 22/96

Rank history

15-02-2026 #928,909

Monthly pp since 2014

01-09-2026 #5,041

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.