Goldoror

Joined 24-02-2021

Level 97 90%

290,674,103 score to level 98

Global
#174,894
Country
#560
peak #671 16 Oct 2025
pp
4,039pp
Swiss #1s
15

Swiss #1s

#1s
15
#225 in CH
Also world #1
0
#9 in CH
Weighted pp
693pp
#768 in CH
Average pp
62pp
#929 in CH
Average SR
4.49*
#848 in CH
Average accuracy
92.34%
#3,358 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,048,892,243
Hit accuracy
96.92%
Play count
9,089
Play time
193h
Total score
12,205,722,202
Total hits
2,547,971
Maximum combo
1,272
Replays watched by others
1
Medals
36
Highest rank
#167,562
SS
0
SS
5
S
3
S
87
A
493
About
read 19d ago

Nothing filled in.

Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,862
Global rank, 90 days

today #171,872

Play history
Replays watched

Swiss ranks

Medals

36 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 4/64

Mod Introduction 6/13

Skill & Dedication 17/96

Ranked play

RP: Season 0
Rank
#34,289
Rating
1,425
Games
38
Wins
22
Points
0
Rank history

17-09-2026 #174,894

Monthly pp since 2014

01-09-2026 #722

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.