sayonaraLulw

Joined 27-02-2021 Was OscarOn240Hz

Level 80 45%

69,621,901 score to level 81

Global
#625,713
Country
#1,944
peak #2,404 2 Jan 2023
pp
1,567pp
Swiss #1s
9

Swiss #1s

#1s
9
#229 in CH
Also world #1
0
#9 in CH
Weighted pp
229pp
#1,478 in CH
Average pp
30pp
#2,122 in CH
Average SR
3.06*
#2,640 in CH
Average accuracy
96.54%
#1,713 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,678,824,561
Hit accuracy
95.27%
Play count
5,159
Play time
97h
Total score
3,440,664,934
Total hits
930,864
Maximum combo
1,171
Replays watched by others
0
Medals
23
Highest rank
#465,185
SS
0
SS
15
S
0
S
345
A
646
About
read 19d ago
Location
Switzerland
Interests
Gaming
Discord
sayonaraRawr
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,077
Global rank, 90 days

today #612,987

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

23 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 14/96

Rank history

18-09-2026 #626,517

Monthly pp since 2014

01-09-2026 #3,183

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.