Toadsword

Joined 08-12-2012

Level 97 15%

2,527,454,787 score to level 98

Global
-
Country
-
peak #127 13 Apr 2015
pp
0pp
Swiss #1s
7

Swiss #1s

#1s
7
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
151pp
#1,791 in CH
Average pp
24pp
#2,562 in CH
Average SR
3.00*
#2,722 in CH
Average accuracy
95.91%
#2,052 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,397,690,758
Hit accuracy
96.10%
Play count
8,554
Play time
158h
Total score
9,968,941,518
Total hits
2,548,448
Maximum combo
1,546
Replays watched by others
0
Medals
23
Highest rank
#119,836
SS
5
SS
16
S
27
S
143
A
408
About
read 19d ago
Interests
Manga, Anime, Piano
Playstyle
mouse, keyboard
Followers
39
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
785
Global rank, 90 days

1d ago #328,975

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

23 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 15/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,855

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.