KyriosCH

Joined 11-03-2021 Was TENTEN_

Level 100 10%

89,852,214,276 score to level 101

Global
#129,962
Country
#402
peak #467 16 Mar 2025
pp
4,645pp
Swiss #1s
62

Swiss #1s

#1s
62
#178 in CH
Also world #1
0
#9 in CH
Weighted pp
2,641pp
#239 in CH
Average pp
108pp
#383 in CH
Average SR
4.94*
#506 in CH
Average accuracy
96.32%
#1,833 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
6,781,177,229
Hit accuracy
98.12%
Play count
39,458
Play time
583h
Total score
37,078,976,550
Total hits
7,169,557
Maximum combo
1,513
Replays watched by others
6
Medals
36
Highest rank
#114,902
SS
26
SS
17
S
128
S
445
A
1,067
About
read 10d ago

Nothing filled in.

Followers
12
Mapping followers
1
Kudosu
0
Forum posts
0
Maps played
3,736
Global rank, 90 days

today #128,802

Play history
Replays watched

Swiss ranks

Medals

36 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 5/64

Mod Introduction 6/13

Skill & Dedication 19/96

Rank history

17-09-2026 #129,962

Monthly pp since 2014

01-09-2026 #507

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.