Manuel_sqp

Joined 12-03-2021

Level 95 65%

361,423,118 score to level 96

Global
#465,957
Country
#1,491
peak #2,123 12 Jun 2025
pp
2,116pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
93pp
#2,229 in CH
Average pp
48pp
#1,276 in CH
Average SR
4.71*
#657 in CH
Average accuracy
88.28%
#4,107 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,094,910,305
Hit accuracy
90.37%
Play count
9,152
Play time
216h
Total score
7,425,751,668
Total hits
2,227,574
Maximum combo
956
Replays watched by others
1
Medals
27
Highest rank
#433,151
SS
0
SS
0
S
0
S
3
A
123
About
read 10h ago
Location
Switzerland
Interests
Anime
Occupation
computer scientist
Discord
adv1ceo
Twitter
adv1ce_o
Playstyle
mouse, keyboard
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,483

Daily challenge: 8 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #465,976

Play history
Replays watched

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 4/64

Mod Introduction 5/13

Skill & Dedication 13/96

Rank history

17-09-2026 #465,957

Monthly pp since 2014

01-09-2026 #2,297

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.