Tryctan

Joined 14-03-2021

Level 16 97%

119,359 score to level 17

Global
-
Country
-
peak #15,989 22 May 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,513,970
Hit accuracy
76.25%
Play count
332
Play time
6h
Total score
31,160,641
Total hits
47,676
Maximum combo
252
Replays watched by others
0
Medals
5
Highest rank
#2,112,588
SS
0
SS
0
S
0
S
0
A
4
About
read 24d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
83

Beatmapsets: 2 graveyard, 1 favourites

Global rank, 90 days

1d ago #3,059,086

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Camellia - Night Raid with a Dragon 1 difficulty
    Mapper
    ponbot
    Status
    loved
    Hardest
    7.35*
    Plays
    237,318
    Favourites
    444
    Ranked
    14-04-2021
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #19,459

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.