okaysu

Joined 04-04-2021 Was migraosu

Level 29 95%

714,647 score to level 30

Global
#1,558,763
Country
#4,353
peak #11,813 5 Mar 2024
pp
251pp
Swiss #1s
0

Swiss #1s

#1s
0
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
34,288,574
Hit accuracy
88.92%
Play count
858
Play time
15h
Total score
174,735,353
Total hits
77,212
Maximum combo
575
Replays watched by others
0
Medals
11
Highest rank
#1,480,588
SS
0
SS
3
S
0
S
11
A
7
About
read 21d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
110

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,512,007

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Various Artists - Jack Dumps 12 difficulties
    Mapper
    Seiryuu
    Status
    loved
    Hardest
    5.91*
    Plays
    438,984
    Favourites
    403
    Ranked
    30-12-2021
Rank history

20-09-2026 #1,558,763

Monthly pp since 2014

01-09-2026 #13,430

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.