sbstr

Joined 05-04-2021

Level 22 27%

7,141,184 score to level 23

Global
#1,635,799
Country
#4,552
peak #10,694 5 Sept 2021
pp
211pp
Swiss #1s
0

Swiss #1s

#1s
0
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
15,726,660
Hit accuracy
87.51%
Play count
535
Play time
9h
Total score
71,288,816
Total hits
44,494
Maximum combo
449
Replays watched by others
0
Medals
10
Highest rank
#1,547,849
SS
0
SS
1
S
0
S
5
A
11
About
read 21d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
91

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,585,456

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Yuuri - Infinity (TV Size) 3 difficulties
    Status
    ranked
    Hardest
    3.83*
    Plays
    478,245
    Favourites
    1,080
    Ranked
    08-03-2021
Rank history

20-09-2026 #1,635,799

Monthly pp since 2014

01-09-2026 #14,866

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.