reia1

Supporter

Joined 09-04-2021 Was Sickooooooooooo

Level 100 8%

91,562,557,910 score to level 101

Global
#90,152
Country
#274
peak #299 13 Jun 2026
pp
5,368pp
Swiss #1s
36

Swiss #1s

#1s
36
#204 in CH
Also world #1
0
#9 in CH
Weighted pp
2,094pp
#335 in CH
Average pp
95pp
#495 in CH
Average SR
4.69*
#673 in CH
Average accuracy
93.43%
#3,052 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+1 / -2
gained / lost

Statistics

Statistics
Ranked score
6,780,229,331
Hit accuracy
97.54%
Play count
35,991
Play time
447h
Total score
35,368,632,916
Total hits
5,906,135
Maximum combo
1,463
Replays watched by others
7
Medals
50
Highest rank
#83,187
SS
4
SS
2
S
42
S
188
A
731
About
read 10d ago
Playstyle
tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
3
Maps played
5,091

Beatmapsets: 15 favourites

Global rank, 90 days

today #89,412

Play history
Replays watched

Swiss ranks

Medals

50 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 12/70

Hush-Hush (Expert) 5/64

Mod Introduction 11/13

Skill & Dedication 22/96

Ranked play

RP: Season 0
Rank
#39,814
Rating
1,392
Games
3
Wins
1
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Tatsh - IMAGE -MATERIAL- <Version 0> 6 difficulties
    Mapper
    sstari
    Status
    ranked
    Hardest
    8.31*
    Plays
    298,230
    Favourites
    438
    Ranked
    19-03-2025
  • Imperial Circus Dead Decadence - Jashin no Konrei, Gi wa Ai to Shiru. 1 difficulty
    Mapper
    Astronic
    Status
    ranked
    Hardest
    7.40*
    Plays
    362,292
    Favourites
    616
    Ranked
    26-11-2025
  • Imperial Circus Dead Decadence - Gekiai No Yobigoe Ga Dekiai No Sakebigoe Wo Kurau 2 difficulties
    Mapper
    Ratarok
    Status
    ranked
    Hardest
    7.82*
    Plays
    532,136
    Favourites
    946
    Ranked
    26-01-2025
  • rN feat. eili - Enneagrammatos 9 difficulties
    Status
    ranked
    Hardest
    7.73*
    Plays
    141,143
    Favourites
    381
    Ranked
    17-12-2025
  • Kurokotei - Galaxy Collapse 2 difficulties
    Status
    loved
    Hardest
    11.76*
    Plays
    8,196,316
    Favourites
    12,929
    Ranked
    01-12-2016
  • DJ SHARPNEL - CYBER INDUCTANCE 3 difficulties
    Mapper
    mithew
    Status
    ranked
    Hardest
    6.74*
    Plays
    150,542
    Favourites
    315
    Ranked
    28-05-2025
  • Imperial Circus Dead Decadence - Uta 2 difficulties
    Mapper
    Kite
    Status
    ranked
    Hardest
    7.55*
    Plays
    8,319,304
    Favourites
    5,496
    Ranked
    12-04-2016
  • Imperial Circus Dead Decadence - Shinbatsu o Tadori Kyoukotsu ni Itaru 5 difficulties
    Mapper
    Kite
    Status
    ranked
    Hardest
    8.92*
    Plays
    6,727,734
    Favourites
    4,532
    Ranked
    29-05-2019
  • Unlucky Morpheus - Angreifer 1 difficulty
    Status
    ranked
    Hardest
    7.05*
    Plays
    1,398,861
    Favourites
    1,961
    Ranked
    27-03-2020
  • YAMEII - Baby My Phone 2 difficulties
    Mapper
    grizzlypng
    Status
    graveyard
    Hardest
    5.48*
    Plays
    382,124
    Favourites
    417
    Ranked
    -
Rank history

17-09-2026 #90,152

Monthly pp since 2014

01-09-2026 #339

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.