tagrandmere01

Joined 09-04-2021

Level 99 11%

8,191,652,276 score to level 100

Global
#194,382
Country
#626
peak #619 19 Dec 2022
pp
3,822pp
Swiss #1s
7

Swiss #1s

#1s
7
#233 in CH
Also world #1
0
#9 in CH
Weighted pp
278pp
#1,328 in CH
Average pp
51pp
#1,189 in CH
Average SR
4.98*
#471 in CH
Average accuracy
90.89%
#3,683 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+1 / -0
gained / lost

Statistics

Statistics
Ranked score
4,667,867,143
Hit accuracy
97.39%
Play count
15,898
Play time
342h
Total score
18,739,538,553
Total hits
4,683,951
Maximum combo
1,715
Replays watched by others
0
Medals
36
Highest rank
#139,258
SS
0
SS
3
S
20
S
109
A
708
About
read 19d ago
Location
Suisse, Lausanne
Playstyle
mouse, keyboard
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,562
Global rank, 90 days

today #191,086

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

36 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 3/64

Mod Introduction 6/13

Skill & Dedication 18/96

Rank history

17-09-2026 #194,382

Monthly pp since 2014

01-09-2026 #821

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.