Heclips

Joined 11-04-2021

Level 0 0%

0 score to level 1

Global
-
Country
-
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
0
Hit accuracy
70.95%
Play count
44
Play time
1h
Total score
3,176,087
Total hits
1,038
Maximum combo
67
Replays watched by others
0
Medals
0
SS
0
SS
0
S
0
S
0
A
0
About
read 10d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
17

Beatmapsets: 2 favourites

Global rank, 90 days

osu! reports no ranked days for this player in the last 90.

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

0 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 0/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Numtack05 - Genkaku Catastrophe 11 difficulties
    Mapper
    Cris-
    Status
    ranked
    Hardest
    5.79*
    Plays
    333,515
    Favourites
    174
    Ranked
    22-01-2021
  • UNDEAD CORPORATION - Yume 4 difficulties
    Mapper
    ginjani
    Status
    ranked
    Hardest
    2.37*
    Plays
    8,761
    Favourites
    49
    Ranked
    18-09-2020
Rank history

Not enough days recorded.

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.