Tayama

Joined 16-04-2021 Was Tayme_yt

Level 98 80%

1,002,549,252 score to level 99

Global
#213,741
Country
#683
peak #904 14 Aug 2026
pp
3,633pp
Swiss #1s
292

Swiss #1s

#1s
292
#65 in CH
Also world #1
0
#9 in CH
Weighted pp
2,947pp
#207 in CH
Average pp
84pp
#628 in CH
Average SR
5.32*
#300 in CH
Average accuracy
92.85%
#3,222 in CH
Last 7 days
+1 / -1
gained / lost
Last 30 days
+11 / -8
gained / lost

Statistics

Statistics
Ranked score
4,095,324,589
Hit accuracy
97.87%
Play count
30,555
Play time
523h
Total score
16,702,880,097
Total hits
6,504,896
Maximum combo
1,085
Replays watched by others
5
Medals
67
Highest rank
#203,920
SS
2
SS
4
S
145
S
38
A
1,249
About
read 10d ago
Location
Switzerland
Interests
Aviation
Occupation
general secondary school
Playstyle
keyboard, tablet
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
5,487

Beatmapsets: 45 favourites

Global rank, 90 days

today #211,502

Play history
Replays watched

Swiss ranks

Medals

67 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 18/70

Hush-Hush (Expert) 10/64

Mod Introduction 13/13

Skill & Dedication 26/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Imperial Circus Dead Decadence - Yuuaku no Inori - Anima immortalis est. - 7 difficulties
    Mapper
    Astronic
    Status
    ranked
    Hardest
    8.80*
    Plays
    136,614
    Favourites
    1,409
    Ranked
    29-07-2026
  • CLIFF EDGE - Endless Tears feat. Nakamura Maiko 2 difficulties
    Mapper
    Zelq
    Status
    ranked
    Hardest
    6.30*
    Plays
    15,521
    Favourites
    82
    Ranked
    20-06-2026
  • Kano - Walk This Way! 7 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    7.62*
    Plays
    11,931,795
    Favourites
    2,550
    Ranked
    21-02-2019
  • Camellia - Flamewall 5 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    10.56*
    Plays
    9,986,234
    Favourites
    13,694
    Ranked
    18-09-2021
  • Official HIGE DANdism - White Noise (TV Size) 7 difficulties
    Mapper
    killian
    Status
    ranked
    Hardest
    5.61*
    Plays
    19,061
    Favourites
    43
    Ranked
    08-06-2026
  • Tsukuyomi - Necropolis 5 difficulties
    Status
    ranked
    Hardest
    7.49*
    Plays
    28,015
    Favourites
    91
    Ranked
    10-06-2026
  • Marina and the Diamonds - How to Be a Heartbreaker (Nightcore & Cut Ver.) 12 difficulties
    Mapper
    Mita
    Status
    ranked
    Hardest
    5.49*
    Plays
    2,053,617
    Favourites
    1,059
    Ranked
    03-05-2026
  • FLORE - Die A Million Times (Nightcore & Cut Ver.) 10 difficulties
    Status
    ranked
    Hardest
    5.38*
    Plays
    1,137,424
    Favourites
    512
    Ranked
    24-03-2026
  • FLORE - WEREWOLF (NIGHTCORE & CUT VER.) 9 difficulties
    Mapper
    Smoke
    Status
    ranked
    Hardest
    5.11*
    Plays
    868,965
    Favourites
    488
    Ranked
    09-05-2026
  • cosMo@BousouP - Last Piece ni Shukufuku to Eikou o 9 difficulties
    Mapper
    Len
    Status
    ranked
    Hardest
    13.09*
    Plays
    226,620
    Favourites
    422
    Ranked
    14-11-2025
Rank history

17-09-2026 #213,741

Monthly pp since 2014

01-09-2026 #913

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.