Holy-Panda

Joined 26-04-2021

Level 73 15%

90,313,018 score to level 74

Global
#768,276
Country
#2,354
peak #4,164 26 Aug 2026
pp
1,208pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
250,026,383
Hit accuracy
79.46%
Play count
6,142
Play time
100h
Total score
2,583,681,667
Total hits
1,063,058
Maximum combo
627
Replays watched by others
0
Medals
22
Highest rank
#735,042
SS
0
SS
0
S
0
S
1
A
24
About
read 18d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
634

Beatmapsets: 1 graveyard, 1 favourites

Global rank, 90 days

today #752,013

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Fujikawa Chiai - Atashi ga Tonari ni Iru Uchi ni 1 difficulty
    Status
    ranked
    Hardest
    5.85*
    Plays
    59,302
    Favourites
    248
    Ranked
    24-04-2021
Rank history

17-09-2026 #768,276

Monthly pp since 2014

01-09-2026 #4,168

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.