MaKi_-

Joined 29-04-2021 Was Masterk1ler

Level 89 88%

21,647,887 score to level 90

Global
#305,639
Country
#1,024
peak #1,388 21 Feb 2026
pp
2,927pp
Swiss #1s
5

Swiss #1s

#1s
5
#233 in CH
Also world #1
0
#9 in CH
Weighted pp
197pp
#1,577 in CH
Average pp
43pp
#1,450 in CH
Average SR
4.00*
#1,280 in CH
Average accuracy
89.45%
#3,931 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,454,006,538
Hit accuracy
94.18%
Play count
10,168
Play time
141h
Total score
4,854,598,563
Total hits
1,587,024
Maximum combo
1,251
Replays watched by others
0
Medals
33
Highest rank
#285,771
SS
0
SS
6
S
0
S
98
A
304
About
read 10d ago
Twitter
MaKiRL_
Playstyle
mouse, keyboard
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,173
Global rank, 90 days

today #302,349

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

33 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 8/70

Hush-Hush (Expert) 6/64

Mod Introduction 4/13

Skill & Dedication 15/96

Rank history

17-09-2026 #305,639

Monthly pp since 2014

01-09-2026 #1,450

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.