GrandPM

Joined 06-05-2021

Level 57 51%

31,816,192 score to level 58

Global
#882,479
Country
#2,684
peak #4,065 21 Jan 2022
pp
979pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
181,687,527
Hit accuracy
90.00%
Play count
3,013
Play time
57h
Total score
1,252,013,808
Total hits
505,343
Maximum combo
790
Replays watched by others
0
Medals
20
Highest rank
#784,615
SS
0
SS
2
S
0
S
27
A
45
About
read 19d ago

Nothing filled in.

Followers
5
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
800

Beatmapsets: 1 pending, 1 favourites

Global rank, 90 days

today #863,375

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • semsot sem - razuchilsya lyubit 1 difficulty
    Mapper
    GrandPM
    Status
    pending
    Hardest
    3.87*
    Plays
    110
    Favourites
    1
    Ranked
    -
Rank history

17-09-2026 #882,479

Monthly pp since 2014

01-09-2026 #5,049

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.