TheNotHero

Joined 16-05-2021

Level 24 17%

9,693,945 score to level 25

Global
-
Country
-
peak #10,745 21 Jul 2021
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
1pp
#5,453 in CH
Average pp
1pp
#5,448 in CH
Average SR
1.72*
#5,366 in CH
Average accuracy
78.79%
#4,843 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
33,114,695
Hit accuracy
87.64%
Play count
583
Play time
13h
Total score
91,306,055
Total hits
71,935
Maximum combo
517
Replays watched by others
0
Medals
11
Highest rank
#1,446,170
SS
0
SS
1
S
0
S
7
A
17
About
read 20d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
131
Global rank, 90 days

1d ago #1,693,916

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 7/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #13,047

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.