AITOR1219

Joined 17-05-2021

Level 60 24%

55,177,627 score to level 61

Global
#772,800
Country
#2,370
peak #4,200 26 Aug 2026
pp
1,198pp
Swiss #1s
4

Swiss #1s

#1s
4
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
116pp
#2,024 in CH
Average pp
31pp
#2,059 in CH
Average SR
3.51*
#1,908 in CH
Average accuracy
93.89%
#2,908 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
377,253,021
Hit accuracy
94.76%
Play count
3,414
Play time
54h
Total score
1,439,322,375
Total hits
465,662
Maximum combo
1,092
Replays watched by others
0
Medals
20
Highest rank
#769,472
SS
0
SS
1
S
1
S
58
A
99
About
read 19d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
498
Global rank, 90 days

today #756,418

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 10/96

Rank history

17-09-2026 #772,800

Monthly pp since 2014

01-09-2026 #4,205

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.