Daniele131

Joined 20-05-2021

Level 13 51%

1,687,168 score to level 14

Global
#1,735,692
Country
#5,058
peak #14,312 19 Mar 2024
pp
171pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
9,972,902
Hit accuracy
86.64%
Play count
123
Play time
3h
Total score
15,602,832
Total hits
14,780
Maximum combo
315
Replays watched by others
0
Medals
16
Highest rank
#1,696,756
SS
0
SS
0
S
0
S
4
A
14
About
read 12d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
134

Beatmapsets: 63 favourites

Global rank, 90 days

today #1,706,581

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • dj TAKA - quaver 25 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    6.51*
    Plays
    104,326,362
    Favourites
    15,602
    Ranked
    06-01-2019
  • Araki - JJBA Stone Ocean: Jolyne Theme (Full Version) | EPIC HQ COVER 7 difficulties
    Mapper
    NathanHOA
    Status
    graveyard
    Hardest
    5.11*
    Plays
    46,815
    Favourites
    59
    Ranked
    -
  • ichigo from KISIDA KYODAN & THE AKEBOSI ROCKETS - STONE OCEAN (TV Size) 5 difficulties
    Mapper
    olsonn
    Status
    ranked
    Hardest
    5.66*
    Plays
    410,522
    Favourites
    856
    Ranked
    27-01-2022
  • ichigo from KISIDA KYODAN & THE AKEBOSI ROCKETS - STONE OCEAN (TV Size) 5 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    5.22*
    Plays
    1,666,112
    Favourites
    1,853
    Ranked
    07-12-2021
  • Yu-Peng Chen @HOYO-MiX - Preserver of Fortune 5 difficulties
    Mapper
    Shurelia
    Status
    ranked
    Hardest
    5.60*
    Plays
    256,577
    Favourites
    457
    Ranked
    03-03-2021
  • Yu-Peng Chen @HOYO-MiX - Let's Go, Crimson Knight! 6 difficulties
    Mapper
    Moecho
    Status
    ranked
    Hardest
    5.44*
    Plays
    920,859
    Favourites
    2,522
    Ranked
    04-05-2021
  • Yu-Peng Chen @HOYO-MiX - Qilin's Prance 4 difficulties
    Mapper
    [Arc]
    Status
    ranked
    Hardest
    5.34*
    Plays
    1,539,625
    Favourites
    2,514
    Ranked
    24-02-2021
  • Yu-Peng Chen @HOYO-MiX - Rex Incognito 6 difficulties
    Mapper
    Crissa
    Status
    ranked
    Hardest
    5.83*
    Plays
    2,412,312
    Favourites
    5,042
    Ranked
    24-02-2021
  • Yu-Peng Chen @HOYO-MiX - A Sweet Smile 3 difficulties
    Mapper
    [Arc]
    Status
    ranked
    Hardest
    4.42*
    Plays
    2,067,240
    Favourites
    2,864
    Ranked
    10-11-2020
  • ALI - LOST IN PARADISE feat. AKLO (TV Size) 4 difficulties
    Mapper
    HeTo
    Status
    ranked
    Hardest
    5.38*
    Plays
    7,075,516
    Favourites
    6,865
    Ranked
    16-12-2020
Rank history

25-09-2026 #1,735,692

Monthly pp since 2014

01-09-2026 #16,706

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.