Daniele131

Joined 20-05-2021

Level 13 51%

1,687,168 score to level 14

Global
#1,735,692
Country
#5,058
peak #14,312 19 Mar 2024
pp
171pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
9,972,902
Hit accuracy
86.64%
Play count
123
Play time
3h
Total score
15,602,832
Total hits
14,780
Maximum combo
315
Replays watched by others
0
Medals
16
Highest rank
#1,696,756
SS
0
SS
0
S
0
S
4
A
14
About
read 12d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
134

Beatmapsets: 63 favourites

Global rank, 90 days

today #1,706,581

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Lite Show Magic (t+pazolite vs C-Show) - Crack Traxxxx 15 difficulties
    Status
    ranked
    Hardest
    7.51*
    Plays
    13,189,948
    Favourites
    4,890
    Ranked
    22-08-2015
  • Busdriver - Imaginary Places 18 difficulties
    Mapper
    Moreon
    Status
    loved
    Hardest
    8.75*
    Plays
    12,610,872
    Favourites
    5,640
    Ranked
    18-11-2017
  • Doma Umaru [CV.Tanaka Aimi] - Kakushinteki*Metamaruphose! 15 difficulties
    Mapper
    Crystal
    Status
    ranked
    Hardest
    6.89*
    Plays
    15,210,337
    Favourites
    7,225
    Ranked
    29-10-2015
  • Tominaga Tommy Hiroaki - JoJo ~Sono Chi no Sadame~ 4 difficulties
    Mapper
    Testo
    Status
    ranked
    Hardest
    5.30*
    Plays
    9,283,824
    Favourites
    10,924
    Ranked
    10-02-2018
  • Hasegawa Daisuke - Uragirimono no Requiem (TV Size) 10 difficulties
    Mapper
    hypercyte
    Status
    ranked
    Hardest
    5.57*
    Plays
    6,434,073
    Favourites
    4,737
    Ranked
    09-05-2019
  • Coda - Fighting Gold (TV Size) 6 difficulties
    Mapper
    hypercyte
    Status
    ranked
    Hardest
    5.68*
    Plays
    9,719,937
    Favourites
    7,340
    Ranked
    26-11-2018
  • JO*STARS ~TOMMY, Coda, JIN~ - JoJo Sono Chi no Kioku~end of THE WORLD~ 6 difficulties
    Mapper
    Atsuro
    Status
    ranked
    Hardest
    6.30*
    Plays
    18,522,738
    Favourites
    9,798
    Ranked
    28-05-2015
  • ALI - Wild Side (TV Size) 12 difficulties
    Mapper
    Kroytz
    Status
    ranked
    Hardest
    6.53*
    Plays
    5,420,298
    Favourites
    5,926
    Ranked
    25-11-2020
  • YOASOBI - Kaibutsu (TV Size) 7 difficulties
    Mapper
    [-Evil-]
    Status
    ranked
    Hardest
    4.96*
    Plays
    21,426,730
    Favourites
    15,864
    Ranked
    15-03-2021
  • MYTH & ROID - VORACITY (TV Size) 8 difficulties
    Status
    ranked
    Hardest
    6.31*
    Plays
    6,846,858
    Favourites
    4,660
    Ranked
    20-10-2018
Rank history

25-09-2026 #1,735,692

Monthly pp since 2014

01-09-2026 #16,706

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.