[nova]

Joined 23-06-2021 Was N1k0Cr4ft

Level 81 2%

128,919,965 score to level 82

Global
#402,928
Country
#1,305
peak #1,748 25 Jan 2025
pp
2,391pp
Swiss #1s
3

Swiss #1s

#1s
3
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
105pp
#2,117 in CH
Average pp
36pp
#1,744 in CH
Average SR
3.85*
#1,419 in CH
Average accuracy
89.71%
#3,889 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,031,160,196
Hit accuracy
95.27%
Play count
8,492
Play time
124h
Total score
3,513,626,339
Total hits
1,106,863
Maximum combo
2,038
Replays watched by others
3
Medals
56
Highest rank
#354,823
SS
5
SS
33
S
2
S
119
A
226
About
read 19d ago
Location
Genève
Interests
CSGO and OSU!
Occupation
trying to get out of singletap
Playstyle
mouse, keyboard
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
1,292

Daily challenge: 4 played, best streak 4 days, 0 finishes in the top 10%.

Global rank, 90 days

today #395,102

Play history
Replays watched

Swiss ranks

Medals

56 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 12/80

Beatmap Spotlights 0/22

Hush-Hush 14/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 19/96

Rank history

17-09-2026 #402,928

Monthly pp since 2014

01-09-2026 #1,938

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.