SwiT Gabber

Joined 12-07-2021

Level 30 39%

10,987,834 score to level 31

Global
-
Country
-
peak #11,324 1 Sept 2023
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
10pp
#4,560 in CH
Average pp
10pp
#4,238 in CH
Average SR
2.34*
#4,283 in CH
Average accuracy
94.51%
#2,683 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
50,082,058
Hit accuracy
90.90%
Play count
688
Play time
12h
Total score
182,762,166
Total hits
70,969
Maximum combo
621
Replays watched by others
0
Medals
6
Highest rank
#1,787,498
SS
0
SS
1
S
0
S
3
A
23
About
read 25d ago
Playstyle
tablet
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
167
Global rank, 90 days

1d ago #2,337,249

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 6/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #14,128

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.