weqo

Joined 20-07-2021

Level 35 77%

5,637,735 score to level 36

Global
#1,064,251
Country
#3,065
peak #6,656 17 Aug 2025
pp
698pp
Swiss #1s
0

Swiss #1s

#1s
0
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
58,656,668
Hit accuracy
81.76%
Play count
1,834
Play time
20h
Total score
298,862,265
Total hits
181,126
Maximum combo
516
Replays watched by others
0
Medals
8
Highest rank
#1,038,816
SS
0
SS
2
S
0
S
15
A
43
About
read 21d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
274

Beatmapsets: 11 favourites

Global rank, 90 days

today #1,035,975

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Minami - Kawaki wo Ameku 7 difficulties
    Mapper
    Mirash
    Status
    ranked
    Hardest
    6.86*
    Plays
    13,422,321
    Favourites
    13,297
    Ranked
    12-03-2019
Rank history

20-09-2026 #1,064,251

Monthly pp since 2014

01-09-2026 #6,712

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.