Anguilion04

Joined 22-07-2021

Level 22 4%

9,435,356 score to level 23

Global
-
Country
-
peak #12,050 16 Sept 2025
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
12pp
#4,418 in CH
Average pp
12pp
#3,982 in CH
Average SR
2.41*
#4,121 in CH
Average accuracy
94.94%
#2,502 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
34,456,604
Hit accuracy
90.06%
Play count
350
Play time
7h
Total score
68,994,644
Total hits
33,312
Maximum combo
449
Replays watched by others
0
Medals
5
Highest rank
#1,657,910
SS
0
SS
0
S
0
S
8
A
20
About
read 25d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
101
Global rank, 90 days

1d ago #1,697,369

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 4/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #12,375

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.