_Jun_sama_

Joined 04-08-2021

Level 22 87%

1,200,250 score to level 23

Global
#1,709,605
Country
#4,988
peak #14,316 7 Jan 2024
pp
185pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
31,224,189
Hit accuracy
95.03%
Play count
229
Play time
5h
Total score
77,229,750
Total hits
22,454
Maximum combo
617
Replays watched by others
0
Medals
9
Highest rank
#1,602,318
SS
0
SS
3
S
0
S
10
A
17
About
read 29d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
67

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,638,098

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • PUP - Free At Last 5 difficulties
    Mapper
    Icekalt
    Status
    ranked
    Hardest
    6.40*
    Plays
    620,505
    Favourites
    1,775
    Ranked
    24-04-2020
Rank history

28-09-2026 #1,709,605

Monthly pp since 2014

01-09-2026 #15,932

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.