senkhyu

doze Supporter

Joined 05-08-2021 Was meisnoob

Level 49 52%

23,102,728 score to level 50

Global
-
Country
-
peak #3,240 9 Mar 2025
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
30pp
#3,407 in CH
Average pp
30pp
#2,121 in CH
Average SR
3.33*
#2,201 in CH
Average accuracy
97.17%
#1,321 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
189,725,651
Hit accuracy
93.18%
Play count
3,011
Play time
51h
Total score
797,647,272
Total hits
594,384
Maximum combo
491
Replays watched by others
0
Medals
60
Highest rank
#598,903
SS
0
SS
0
S
1
S
7
A
110
About
read 19d ago

Nothing filled in.

Followers
154
Mapping followers
4
Kudosu
0
Forum posts
1
Maps played
6,776

Beatmapsets: 14 graveyard

Global rank, 90 days

1d ago #729,505

Play history
Replays watched

Swiss ranks

Medals

60 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 5/64

Mod Introduction 10/13

Skill & Dedication 36/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

08-03-2025 #670,104

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,677

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.