itzz-jaxina

Joined 05-08-2021

Level 15 18%

3,798,824 score to level 16

Global
-
Country
-
peak #15,377 19 Mar 2024
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
8,457,013
Hit accuracy
85.64%
Play count
302
Play time
7h
Total score
22,201,176
Total hits
27,539
Maximum combo
437
Replays watched by others
0
Medals
10
Highest rank
#2,407,132
SS
0
SS
0
S
0
S
4
A
3
About
read 21d ago
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
143

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,957,262

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 2/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Official HIGE DANdism - Cry Baby (TV Size) 6 difficulties
    Mapper
    Kyouren
    Status
    ranked
    Hardest
    5.96*
    Plays
    440,457
    Favourites
    1,933
    Ranked
    31-08-2022
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #18,022

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.