MaidofDoom

Joined 06-04-2013 Was ghgd

Level 80 31%

87,771,787 score to level 81

Global
-
Country
-
peak #431 17 Jan 2016
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
747,093,858
Hit accuracy
95.67%
Play count
14,307
Play time
163h
Total score
3,422,515,048
Total hits
1,254,131
Maximum combo
915
Replays watched by others
0
Medals
29
Highest rank
#158,678
SS
1
SS
3
S
4
S
98
A
238
About
read 20d ago
Playstyle
keyboard, tablet
Followers
38
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,124

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #497,136

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

29 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 0/64

Mod Introduction 5/13

Skill & Dedication 20/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Linked Horizon - Guren no Yumiya (TV Size) 4 difficulties
    Status
    ranked
    Hardest
    4.21*
    Plays
    6,398,572
    Favourites
    3,620
    Ranked
    21-04-2013
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,512

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.