Swiss #1s
Statistics
Swiss ranks
- pp #3,037 858pp
- Global rank #3,046 #995,577
- Country rank #3,046 #3,046
- Accuracy #9,241 92.52%
- Plays #4,033 3,280
- Level #2,888 52.87
- Ranked score #6,492 144,225,137
- Total score #5,155 971,792,190
- Medals #118 18
- Replays watched #185 0
- Maps played #2,505 420
- Account age #61,074 #25,441,181
- #1s #242 0
- Global #1s #8 0
Medals
18 of 353
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/23
Hush-Hush 1/70
Hush-Hush (Expert) 1/64
Mod Introduction 7/13
Skill & Dedication 9/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Egzod - Lone Wolf 1 difficulty- Mapper
- FirstPlayerSong
- Status
- graveyard
- Hardest
- 4.23*
- Plays
- 514
- Favourites
- 3
- Ranked
- -
Top plays over time
- 48pp(now 54pp)
Seishun Buta Yarou Cast - Fukashigi no Karte [Uyamuya] CL NM 19-06-2022 standing, 4.3 years - 48pp(now 46pp)
Brad Breeck - Gravity Falls Main Title Theme [Hard] SD CL 09-10-2021 held 8 months - 38pp(now 37pp)
Brad Breeck - Gravity Falls Main Title Theme [Hard] CL NM 22-09-2021 held 17 days - 31pp(now 32pp)
Koji Kondo - Lost Woods [Walk In The Woods] PF CL 06-09-2021 held 16 days - 13pp(now 11pp)
Seishun Buta Yarou Cast - Fukashigi no Karte [Yuria's Hard] CL NM 21-08-2021 held 16 days - 3pp(now 5pp)
Cranky - Time Alter [Easy] CL NM 21-08-2021 held under a day - 3pp
Hige Driver - Miracle Sugite Yabai (feat. shully) [Easy] CL NM 21-08-2021 held under a day - 2pp(now 4pp)
Pulse - LP [Easy] CL NM 21-08-2021 held under a day - 1pp(now 2pp)
Cranky - Feline, the White... [Mao's Easy] CL NM 21-08-2021 held under a day
The figure is what the play was worth when it became the best, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A record changes hands when a play beats it, or when a rework re-prices everything and a different play comes out on top - those are marked. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.
































































































































































































































































































































































