DaOrigaming

Joined 28-08-2021

Level 23 88%

1,285,874 score to level 24

Global
#1,722,691
Country
#5,032
peak #16,065 26 Aug 2026
pp
182pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
30,103,872
Hit accuracy
84.91%
Play count
149
Play time
5h
Total score
87,954,126
Total hits
29,600
Maximum combo
477
Replays watched by others
0
Medals
15
Highest rank
#2,717,697
SS
0
SS
0
S
0
S
1
A
7
About
read 32d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
387

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,645,192

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

15 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • xi - .357 Magnum 14 difficulties
    Mapper
    Akali
    Status
    ranked
    Hardest
    6.72*
    Plays
    4,714,369
    Favourites
    1,989
    Ranked
    21-07-2016
Rank history

01-10-2026 #1,722,691

Monthly pp since 2014

01-09-2026 #16,084

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.