Bilouboo

Supporter

Joined 08-09-2021

Level 27 61%

5,681,569 score to level 28

Global
-
Country
-
peak #9,527 27 Dec 2023
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
52,507,771
Hit accuracy
91.99%
Play count
564
Play time
10h
Total score
136,698,431
Total hits
61,642
Maximum combo
595
Replays watched by others
0
Medals
36
Highest rank
#1,749,505
SS
0
SS
1
S
0
S
15
A
23
About
read 24d ago
Playstyle
keyboard
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,388

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,479,185

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

36 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 22/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Aqours - Genjitsu Mysterium (Slax Remix) 5 difficulties
    Mapper
    NikoSek
    Status
    graveyard
    Hardest
    6.26*
    Plays
    14,358
    Favourites
    54
    Ranked
    -
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #11,438

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.