nashi22

Joined 21-09-2021

Level 8 3%

1,313,386 score to level 9

Global
-
Country
-
peak #28,874 21 Sept 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,546,632
Hit accuracy
91.88%
Play count
18
Play time
1h
Total score
3,126,614
Total hits
2,072
Maximum combo
203
Replays watched by others
0
Medals
4
Highest rank
#3,282,643
SS
0
SS
1
S
0
S
1
A
0
About
read 30d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
14

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #4,363,597

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

4 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Eve - Bubble feat. Uta 3 difficulties
    Mapper
    AirinCat
    Status
    ranked
    Hardest
    4.53*
    Plays
    154,488
    Favourites
    436
    Ranked
    27-05-2022
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #38,170

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.